snowman

My Story

Hobby profile

  • Darts playing history (Year/Month)
  • Favorite game
  • Do you have a girl/ boy friend?
  • Hobby
  • What is your favorite food?
  • Favorite beverage
  • Self introduction
닫기
로그인
ID PW
Find ID/ Password
닫기

News

<
[Notice] Phoenix Office League 2020
2019-12-23

1.POL 2.0 INFORMATION
  1. 1)League Date
    • ·Registration Date : Between 16th Dec 2019 - 12th Jan 2020
    • ·Early Bird : 16th Dec 2019 - 29th Dec 2019
    • ·League Starts : Between 11th Feb - 16th Apr 2020
    • ·Special Lucky Draw : 15th Jan 2020 (for Early Bird Only)
  2. 2)Division Day/Time
    • ·DIV 1 (Tuesday 9:00p.m)
    • ·DIV 2 (Friday 9:00p.m)
    • ·DIV 3 (Wednesday 9:00p.m)
  3. 3)Entry Fee
    • ·Per Team: RM400
    • ·Min 4 players, Max 6 players per team
    • ·PDS OFFICIAL CARD ACTIVE members only.
  4. 4)Rating Chart & Participation Criteria
Rating Chart AAA AA A BBB BB
21 & above 20 ◀ 17 16 ◀ 14 13 ◀ 12 11 & below
Participation
Criteria
Division 1 Division 2 Division 3
1 x AAA or 2 x AA
other A & Below
1 x AA or 2 x A
other BBB & Below
1 X BBB
other BB & Below
  • Participants rating provided by the organiser;
  • Participants can surrender their actual rating before league start.
  1. 5)Winning Points
SET
POINTPLUS
Win Draw Lose
3 Points 2 Points 1 Point
  1. 6)Game SET, Mode & Burst Rules
    • ·Individual Match: Max. 4 X SET and 1 X Mode
    • ·Game SET: “SET” 8 Set of games per – match day
    • ·Game Mode: “Mode” Single / Double / Trio / Gallon
Individual Burst AAA 21 & above AA 20 ◀ 17 A 16 ◀ 14 BBB 13 ◀ 12 BB 11 & below
NIL 23.01 19.01 16.01 14.01
  • ·Individual burst NOT applicable to AAA;
  • ·Individual burst +3 (based on division cap), the burst player will be disqualified and removed from the team;
  • ·The team will be allowed to replace the burst player with a player from the same or lower rating cap;
  • ·The replacement of player is not allowed from the last THREE (3) matches until the final;
  • ·Above rules of individual rating will be reviewed by the organiser weekly and applied after 10th game played until final.
  • ·Team will be DISQUALIFIED when 2 players BURST.
2.Prizes
BLOCK WINNERS PRIZE POOL
All Division

BLOCK CHAMPION
RM 300 +M
REGION FINAL PRIZE POOL
Division 1
CHAMPION RUNNER UP JOINT 3rd JOINT 5th
RM 3,000 RM 1,600 RM 800 RM 200
Division 2
CHAMPION RUNNER UP JOINT 3rd JOINT 5th
RM 2,000 RM 1,000 RM 600 RM 200
Division 3
CHAMPION RUNNER UP JOINT 3rd JOINT 5th
RM 1,600 RM 800 RM 400 RM 200
  • *Block winners count until Round Robin only.
  • *DIVISION 1, 2 & 3 : Top TWO(2) from each block will be qualified to REGION FINAL.
  • *REGION FINAL round to be confirmed.
REGION 2nd CHANCE POOL
Division 1
CHAMPION RUNNER UP JOINT 3rd
RM 1,000 RM 500 RM 200
Division 2
CHAMPION RUNNER UP JOINT 3rd
RM 1,000 RM 500 RM 200
Division 3
CHAMPION RUNNER UP JOINT 3rd
RM 1,000 RM 500 RM 200
  • *Block winners count until Round Robin only.
  • *DIVISION 1, 2 & 3 : 3rd & 4th from each block will be qualified to REGION 2nd CHANGE POOL.
  • *REGION 2nd CHANCE POOL round to be confirmed.
MVP & MOST HATTRICK
MVP
DIVISION 1 DIVISION 2 DIVISION 3
RM 500 RM 400 RM 300
MOST HATTRICK
CHAMPION RUNNER UP JOINT 3rd
RM 500 RM 400 RM 300
  • *MVP & TOP HAT - TRICK winner count until Round Robin only.
  • *
    MVP winner count -
    1. 1)Most legs played
    1. 2)Highest %number of won
    1. 3)Highest number of legs won
    1. 4)Highest Rating player
  • *
    TOP HATTRICK winner count -
    1. 1)The MOST Hattrick
    1. 2)Most legs played
    1. 3)Highest number of legs won
    1. 4)Highest Rating player
3.REGISTRATION METHOD
  1. 1)Participating teams must be registered with a PHOENIXDART HOME SHOP.
  2. 2)Registration fees for P.O.L 2.0 is RM400/team.
  3. 3)THE ORGANISER reserves the right to re-assign a player's rating for the entire P.O.L Season.
  4. 4)Minimum FIVE (5) teams open Block, minimum FOUR (4) blocks open Division.
  5. 5)Minimum FOUR (4) players and maximum SIX (6) players are required to complete a team's registration in each division.
4.TEAM, PLAYER & SUBSTITUTIONS
  1. 1)Team must receive a confirmation/permission from their home shop when signing up for the league.
  2. 2)No substitutions will be allowed during the entire league period when a team has reached the maximum number of permitted players in the team.
  3. 3)All players who have registered with a team will not be allowed to join any other team or Division throughout the entire league.
  4. 4)On the match day, all check in players must present and play their game. Otherwise the organiser has the right to forfeit the set.
5.RESCHEDULING / WALK OVER
  1. 1)Teams are only allowed to reschedule the match SEVEN (7) days before or aker the actual match date.
    The requesting team for rescheduling must get the approval from the opponent team.
    The requesting team must inform the organiser by sending notification via following link below http://bit.ly/2FCHvxZ or QR Code.
  2. 2)Change date & time: Penalty THREE (3) SET points. Request for ONLINE: Penalty THREE (3) SET points.
    Request for OPEN BLOCK & DIVISION: Min FIVE (5) team to open a block by area, min FOUR (4) block to open a division by region.
  3. 3)The team who WALK OVER will be imposed RM100 penalty (pay to the organiser) and will gain ZERO (0) point.
    The opponent team will gain FOUR (4) set points and THREE (3) winning points.
6.GAME FORMAT
  • DIVISION 1
    • Every Tuesday
      • Max 1 x AAA player or 2 x AA players
      • Other players are A & below
      • Min 4, Max 6 players per team
    • INDIVIDUAL MATCH: 4 x SET, 1 x MODE
    • BURST RULE applied for AA & below (Check BURST CAP at page 3)
SET MODE GAME FORMAT
1 SINGLE 501 - 501 - 501 (Open In/Master Out)
2 SINGLE 501 - CRI - 501 (Open In/Master Out)
3 SINGLE CRI - CRI - CRI Standard Cricket
4 SINGLE 501 - CRI - CHOICE (Open In/Master Out)
5 TRIOS 901 (Open In/Master Out)
6 DOUBLE 701 - CRI - 701 (Open In/Master Out)
7 DOUBLE 701 - CRI - CHOICE (Open In/Master Out)
8 GALLON 1101 (Open In/Master Out)
  • DIVISION 2
    • Every Friday
      • Max 1 x AA player or 2 x A players
      • Other players are BBB & below
      • Min 4, Max 6 players per team
    • INDIVIDUAL MATCH: 4 x SET, 1 x MODE
    • BURST RULE applied for A & below (Check BURST CAP at page 3)
SET MODE GAME FORMAT
1 SINGLE 501 - 501 - 501 (Open In/Master Out)
2 SINGLE 501 - CRI - 501 (Open In/Master Out)
3 SINGLE CRI - CRI - CRI Standard Cricket
4 SINGLE 501 - CRI - CHOICE (Open In/Master Out)
5 TRIOS 901 (Open In/Master Out)
6 DOUBLE 701 - CRI - 701 (Open In/Master Out)
7 DOUBLE 701 - CRI - CHOICE (Open In/Master Out)
8 GALLON 1101 (Open In/Master Out)
  • DIVISION 3
    • Every Wednesday
      • Max 1 x BBB player
      • 2nd to 6th players are BB & below
      • Min 4, Max 6 players per team
    • INDIVIDUAL MATCH: 4 x SET, 1 x MODE
    • BURST RULE applied for BBB & below (Check BURST CAP at page 3)
SET MODE GAME FORMAT
1 SINGLE 501 - 501 - 501 (Open In/Open Out)
2 SINGLE 501 - CRI - 501 (Open In/Open Out)
3 SINGLE CRI - CRI - CRI Standard Cricket
4 SINGLE 501 - CRI - CHOICE (Open In/Open Out)
5 TRIOS 901 (Open In/Open Out)
6 DOUBLE 701 - CRI - 701 (Open In/Open Out)
7 DOUBLE 701 - CRI - CHOICE (Open In/Open Out)
8 GALLON 1101 (Open In/Open Out)
7.MATCH RULES
  1. HOME & AWAY & ONLINE MATCH RULES
  2. 1)Each block may consist of HOME & AWAY and/or ONLINE games.
    The organiser will make a decision for setting ONLINE or HOME & AWAY.
  3. 2)Team must ensure both machines' cameras are in WORKING CONDITION. DO NOT START the match with malfunction machines' camera.
  4. 3)If any team finds out the malfunction of the opponent team's camera, STOP THE GAME AFTER THE SET and contact the organiser immediately.
  5. 4)Team captain MUST ENSURE the network of home shop is in good condition.
  6. 5)In the match of network FAULTY or INTERRUPTION, both teams are required to RESTART the machine, RE-SIGN INTO THE MATCH and SELECT THE LAST PLAYED SET to resume the game.
  7. 6)The organiser will advise team to change home shop if there is any repeated BAD NETWORK. If network issue occurs for THIRD times, the organiser reserves the right to DISQUALIFY the team and all previous played matches will be forfeited.
  8. 7)Home & Away: Darts throw will be according to the landing point. Online: Dart throw will be according to the sensor.
8.INDIVIDUAL BURST (Based on DIVISION Cap)
Samples :
Division 1 (calculate after 10 legs)
PLAYER DIV CAP RATING RESULT
Player A AAA 28.01 NO BURST
Player B A 19.00 NO BURST
Player C A 19.01 BURST
Player D A 14.02 NO BURST
Player E A 15.23 NO BURST
Player F A 17.12 NO BURST
Division 1 (calculate after 10 legs)
PLAYER DIV CAP RATING RESULT
Player A AA 22.02 NO BURST
Player B AA 21.03 NO BURST
Player C A 18.02 NO BURST
Player D A 20.01 BURST
Player E A 15.22 NO BURST
Player F A 16.23 NO BURST
Division 2 (calculate after 10 legs)
PLAYER DIV CAP RATING RESULT
Player A AA 22.00 NO BURST
Player B BBB 16.00 NO BURST
Player C BBB 14.06 NO BURST
Player D BBB 16.01 BURST
Player E BBB 14.22 NO BURST
Player F BBB 13.21 NO BURST
Division 2 (calculate after 10 legs)
PLAYER DIV CAP RATING RESULT
Player A A 16.02 NO BURST
Player B A 19.01 BURST
Player C BBB 13.02 NO BURST
Player D BBB 11.22 NO BURST
Player E BBB 12.59 NO BURST
Player F BBB 13.33 NO BURST
Division 3 (calculate after 10 legs)
PLAYER DIV CAP RATING RESULT
Player A BBB 14.00 NO BURST
Player B BB 12.00 NO BURST
Player C BB 14.01 BURST
Player D BB 11.02 NO BURST
Player E BB 12.23 NO BURST
Player F BB 13.12 NO BURST
Division 3 (calculate after 10 legs)
PLAYER DIV CAP RATING RESULT
Player A BBB 16.01 BURST
Player B BB 12.03 NO BURST
Player C BB 13.02 NO BURST
Player D BB 11.01 NO BURST
Player E BB 12.22 NO BURST
Player F BB 13.23 NO BURST
9.LEAGUE RULES
  1. 1)All players MUST capture their face photo during the FIRST match day by PHOENIXDARTS machines' camera. The organiser has the right to forfeit the set played by the player with BAD photo.
  2. 2)Team captain must submit team line-ups BEFORE 9PM on the match day.
  3. 3)Team line-ups can only be completed on the PHOENIXDARTS machine.
  4. 4)Matches should start BY 9PM.
  5. 5)Each player in a team is only allowed to play maximum FOUR (4) SETS on the match day.
  6. 6)Each player in a team is only allowed to play ONE (1) time per MODE on the match day.
    * MODE: GALLON, TRIOS, Double, Single
  7. 7)Team reported being late will be penalized TWO (2) points aker the first THIRTY (30) Minutes from the complaint received.
  8. 8)Team who are not able to proceed the match aker ONE (1) Hour will be forfeited from the match.
  9. 9)Any player found playing during other players' turn or against formation will receive a default LOSS for the participated set.
  10. 10)Team found playing with non-registered player will be REMOVED from the league and will be BLACKLISTED indefinitely.
  11. 11)The organiser reserves the right to DISQUALIFY players found with misconduct, or irregular playing activity. The organizer has the right to make the final judgement or decision.
10.DRESS CODE
  1. 1)All players are required to dress appropriately; No shorts, singlet’s, shoulder baring clothing, dresses and/or skirts above knee level, sandals & slippers!!!
  2. 2)A default loss will be applied to ALL SETS for the player who has been reported for the breach of the dress code during match day. All complaint must be attached with any proof when sending to the organiser.
  3. 3)Reports of the breach of the dress code should be submitted to the organiser immediately aker the game, any reports aker 24 hours will be ignored. The organiser shall make a judgement within 3 days.
11.Contact Persons

Kindly contact our admins for more details.
PHOENIXDARTS MALAYSIA

  • ·MIKE J – 016 648 8994

Rules & regulations are subject to change at organisers discretion.
Please check our web and app frequently to find out if there are any changes or updates.

사이트 정보

사용자 메뉴

회사 정보

Phoenixdarts Sports Malaysia Sdn Bhd

Lot 3.03, Level 3, Wisma Academy, Jalan 19/1, Petaling Jaya, 46300 Selangor D.E., Malaysia.
Office: +603-7931 8890. Mobile: +6016 470 1363. Email: contact_my@phoenixdart.com

Copyright (C)Phoenixdarts Co., Ltd. All Rights Reserved.