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[Event] 2024 POL Season 1
2024-01-08

1. Registration & League Period
  • Registration Period: 8th Jan 2024 – 29th Jan 2024
  • Early Bird Period: 8th Jan 2024 – 21st Jan 2024
  • League Period: 26th Feb 2024 - 30th Jun 2024
  • Grand Final: 13th Jul, 20th Jul, 3st Aug, 10th Aug 2024
2. Early Bird Benefits
  • POL T-Shirt (4XL & above add on RM10 each)
  • Lucky Draw
  • Special Loyalty recognition for accumulated participation in POL (5 in a row)
  • Happy Hour for homeshop
3. Entry Requirements
  • Registration fee per team: RM 400 (Malaysia) / SG$ 115 (Singapore)
  • Division 1 & 4: Minimum 2 players, Maximum 3 players per team
  • Division 2 & 3: Minimum 3 players, Maximum 4 players per team
  • Participants are required to have a PDS OFFICIAL CARD
4. Game Day/Time
SCHEDULE MONDAY,
8:30PM
TUESDAY,
8:30PM
WEDNESDAY,
8:30PM
THURSDAY,
8:30PM
Entry Division 2
&
Entry Division 4
Entry Division 2
&
Entry Division 3
Entry Division 1
&
Entry Division 3
Entry Division 1
&
Entry Division 4
5. Rating Chart & Participation Criteria
Rating Chart AAA AA A BBB & Below BB & Below
21 & above 20 ◀ 17 16 ◀ 14 13 ◀ 10 10 & Below
Participation
Criteria
Entry Division 1 Entry Division 2 Entry Division 3 Entry Division 4
Min 2 players,
Max 3 players
Min 3 players,
Max 4 players
Min 3 players,
Max 4 players
Min 2 players,
Max 3 players
·Rating 23 & below
·Max 1x AAA Player
·Rating 17 & below
·Max 1x AA Player
·Rating 12 & below ·Rating 9 & below
  • Participant’s rating will be provided by the organiser.
  • Participant’s Division 1 can be duplicated in other division.
6. Handicap Rules
Division 1 Division 2 Division 3 Division 4
Lowest Handicap: Rt 17 Lowest Handicap: Rt 13 Lowest Handicap: Rt 10 Lowest Handicap: Rt 7
  • Initial handicap based on registered rating.
  • Each Division has a lowest handicap value. Players with rating lower than the division criteria will be set to the lowest handicap value for that division.
  • Handicap will be calculated by system weekly.
7. Winning Points
  • Points are attained only by winning set’s during the round robin period
  • Example 3 Sets won equals to 3 Point attained.
8. Team, Player & Substitutions
  • Team must obtain confirmation/permission from their home shop when signing up for the league.
  • Teams are only allowed to TRANSFER/SUBSTITUTE a player during the window transfer period. Approval from the organiser is needed to complete the substitution process.
  • Each Team can only TRANSFER/SUBSTITUTE a maximum of ONE (1) player for the entire league season.
  • On each match day, all checked in/line-up players must present to play their game. Otherwise, the organiser reserves the right to FORFEIT the set if necessary.
  • Sets/Legs FORFEITED by the organiser will automatically be considered as a lost. Points for the forfeited set will be given to the opposition team.
9. Rescheduling & Walkover
  • Teams are allowed to reschedule the matches within SEVEN (7) days of the actual match date.
  • Both teams must agree with the rescheduled match date.
  • No penalty will be given towards any rescheduled match. Points deduction or a forfeit will be given to the team that failed to line-up/play on the rescheduled date.
  • Teams that ‘Walkover’ will be penalized TWO (-2) points. Opposition team will gain FOUR (+4) points.
  • The organiser reserves the right to forfeit any match where it deemed necessary and justifiable. Decisions made by the organiser will be final.
1.Grand Final
Division 1
CHAMPION RUNNER UP 3RD PLACE 4TH PLACE JOINT 5TH
RM 3,200 RM 1,600 RM 800 RM 600 RM 400
Division 2
CHAMPION RUNNER UP 3RD PLACE 4TH PLACE JOINT 5TH
RM 3,200 RM 1,600 RM 800 RM 600 RM 400
Division 3
CHAMPION RUNNER UP 3RD PLACE 4TH PLACE JOINT 5TH
RM 2,800 RM 1,200 RM 600 RM 400 RM 200
Division 4
CHAMPION RUNNER UP 3RD PLACE 4TH PLACE JOINT 5TH
RM 2,400 RM 1,000 RM 500 RM 300 RM 200
  • All Divisions, Trophy: Champion only
  • All Divisions, Medal: Champion until Joint 5th
  • Each Group consist of 7-8 Teams.
  • Each group, top FOUR (4) teams will qualify to Knockout.
  • Knockout qualifications will be calculated based on the priority of TOTAL POINT > MATCH WON & LOST > SET WON & LOST > TEAM RATING DURING ROUND ROBIN.
2.Survivor Pool
Division 1
CHAMPION RUNNER UP 3RD PLACE 4TH PLACE
RM 800 RM 600 RM 400 RM 200
Division 2
CHAMPION RUNNER UP 3RD PLACE 4TH PLACE
RM 700 RM 500 RM 300 RM 200
Division 3
CHAMPION RUNNER UP 3RD PLACE 4TH PLACE
RM 600 RM 400 RM 200 RM 100
Division 4
CHAMPION RUNNER UP 3RD PLACE 4TH PLACE
RM 500 RM 300 RM 200 RM 100

All Survivor Pool Divisions, Medal: Champion until Joint 3RD

  • Each Group consist of 7-8 Teams
  • Teams that did not qualify to Knockout will be eligible to participate in Survivor Pool
  • Knockout qualifications will be calculated based on the priority of TOTAL POINT > MATCH WON & LOST > SET WON & LOST > TEAM RATING DURING ROUND ROBIN.
3.SPECIAL AWARD PRIZE POOL (WEEKLY)
Division TOP BULL AWARD TOP MARK AWARD
TOP 1 TOP 1
Each Division RM 50 RM 50
TOP BULL AWARD criteria TOP MARK AWARD criteria
Combination of awards gained (Each week)

Single Bull(SB) + Double Bull(DB)
+ Low Ton(LT) + Hat Trick(HAT)
Combination of awards gained (Each week)

TON 80(180) + 3 In A Bed(3B)
+ White Horse(WH)(
+5 Marks(5M) + 6 Marks(6M) + 7 Marks(7M)
8 Marks(8M) + 9 Marks(9M)
  • Specials Awards are counted and announced weekly.
  • Calculations of Awards gained will be reset every week. It is not counted by accumulation.
  • Special Award will only be given to match played in actual scheduled match week.
    Example: Week 1: 26 Feb rescheduled to Week 2: 5 Mar, teams awards will not be calculated for Week 1 & Week 2.
4. Group Champion
Group Champion
RM 150
  • Exchange Rate for Prizes are Fix at SGD 1 : RM 3.47. Amount will be Round Off.
1. ROUND ROBIN
  • Round Robin duration 14 weeks (TWO CYCLE), each match consists of 6 Sets
  • Division 1 & Division 4: A player can ONLY join each mode TWICE (2x Single, 2x Team)
  • Division 2 & Division 3: A player can ONLY join each mode ONCE (1x Single, 1x Double, 1x Team, 1x Trios)
  • Coin toss to start on each set. Loser of First leg will start first on Second Leg. Coin toss for deciding leg
Division 1
SET MODE GAME FORMAT
1 SINGLE 501 - 501 - 501 Pro Mode (Open In/Double Out, Bull 25/50)
2 SINGLE CR - CR - CR Standard Cricket
3 SINGLE 501 - CR - 501 (Open In/Master Out)
4 SINGLE 501 - CR - CH (Open In/Master Out)
5 TEAM 701 - 701 - 701 Freeze Mode (Open In/Master Out)
6 TEAM CR - CR - CR Team Cricket
Division 2
SET MODE GAME FORMAT
1 SINGLE 501 - 501 - 501 (Open In/Master Out)
2 SINGLE CR - CR - CR Standard Cricket
3 SINGLE 501 - CR - 501 (Open In/Master Out)
4 DOUBLE 701 - CR - CH (Open In/Master Out)
5 TEAM 701 - CR - CH Freeze Mode (Open In/Master Out)
6 TRIOS 901 - 901 - 901 (Open In/Master Out)
Division 3
SET MODE GAME FORMAT
1 SINGLE 501 - 501 - 501 (Open In/Master Out)
2 SINGLE CR - CR - CR Standard Cricket
3 SINGLE 501 - CR - 501 (Open In/Master Out)
4 DOUBLE 701 - CR - CH (Open In/Master Out)
5 TEAM 701 - CR - CH Freeze Mode (Open In/Master Out)
6 TRIOS 901 - 901 - 901 (Open In/Master Out)
Division 4
SET MODE GAME FORMAT
1 SINGLE 501 - 501 - 501 (Open In/Open Out)
2 SINGLE CR - CR - CR Standard Cricket
3 SINGLE 501 - CR - CH (Open In/Open Out)
4 SINGLE 501 - CR - CH (Open In/Open Out)
5 DOUBLE 701 - 701 - 701 (Open In/Open Out)
6 DOUBLE CR - CR - CR Standard Cricket
1. Online Match
  • All games will be played online.
2. Team Attendance & Line-up
  • All players MUST capture their face photo during the FIRST match day by PHOENIXDARTS machines' camera. The organiser has the right to forfeit the set played by the player with BAD photo.
  • Teams are ADVISED to line-up at least 30 Minutes before GAME ON.
  • Teams reported being late will be penalized TWO (2) points after the first THIRTY (30) Minutes from the complaint received.
  • Teams who are not able to proceed the match after FOURTY-FIVE(45) Minutes will be forced to forfeit a set every 10 minutes.
  • Matches with players that are not playing according to their line-up orders will be forfeited. Opposition team will be given the set point.
  • Team found playing with non-registered player may be DISQUALIFIED from the league and may be BANNED from participating in upcoming league.
  • Line-up must be set in the same throw order for the set.

Example..

 

SET 3 O
1 PLAYER A
PLAYER C
2 PLAYER A
PLAYER C
3 PLAYER A
PLAYER C
SET 3 X
1 PLAYER A
PLAYER C
2 PLAYER C
PLAYER A
3 PLAYER A
PLAYER C
Dart Thrown & Scoring
  • Dart throw & scoring for Online Games will be determined by the MACHINE SENSOR.
  • Throw must be considered as a MISS if it is NOT DETECTED by the machine sensor. (No re-throws allowed).
  • If you’ve thrown your darts, landed on dartboard but machine sensor did not count it. You must skip by pressing the red button then only allowed to remove the darts.
  • Players are NOT ALLOWED to pick-up their darts from the board before their turn ends. Doing so will result in a foul for the set/leg.
  • Players are NOT ALLOWED to press the board with their fingers if the throw is not detected by the machine sensor.
  • Players are NOT ALLOWED to cross the THROWLINE during their turn or before completing their throw. (Judgement by Organiser via video recording)
  • Players are advised to only cross the throwline after throwing three darts.
4. Player & Board Camera
  • Team must ensure both machines' cameras are in WORKING CONDITION. Do not start the match with malfunction machines' camera.
  • If the opposition team’s camera malfunction during the match, please contact the organiser for further instructions. Do not start or continue on to the next set.
  • Any teams playing with a malfunction or faulty camera may be forfeited from the Set/Leg.
5. Network & Disconnection
  • In the event of network DISCONNECTION or INTERRUPTION, both teams are required to RESTART the machines, RE-LOG into the match and SELECT THE LAST PLAYED SET to resume the game.
  • The organiser reserves the rights to stop, postpone or forfeit matches with repetitive network disconnection, network disruption or bad connections. (Judgement based on Organiser’s analyzation)
6. Dress Code
  • All players are required to dress appropriately;
  • Male players must wear enclosed shoes & long pants. They are NOT ALLOWED to wear shorts, quarter pants, singlets, sandals & slippers.
  • Female players are ALLOWED to wear shorts & skirts. They are NOT ALLOWED to wear shoulder baring tops, sandals & slippers.
  • Teams will be given a penalty of TWO (-2) points & a warning if any of the players breach the dress code per match day. Games played by players that breach the dress code will no longer be categorised as default loss for their playing set.
  • Penalty points may be increased if a team/player repeatedly broke the dress code
  • Reports of the breach of the dress code should be submitted to the organiser VIA FEEDBACK FORM immediately after the game or the following day.
7. League Ethics & Rules
  • No foul or inappropriate gestures should be shown towards opponent during match.
  • No foul language (profanity / swearing) should be used when communicating with other teams.
  • The organiser reserves the right to DISQUALIFY players found with misconduct, or irregular playing activity. The organizer has the right to make the final judgement or decision.
8. Terms and Condition
  • By Registering for 2024 Phoenix Official League Season 1, players agree towards the Rules, Regulation including the Terms & Condition for the whole league.
  • The Organiser reserves the right to change, amend, delete or add to League’s Terms and Conditions without prior notice at any time. Participants agree to be bound to any such changes. The Organiser's decision shall be final and binding.

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PHOENIXDARTS SINGAPORE PTE. LTD.
21 LORONG AMPAS, #08-00, SINGAPORE 328782
T: +65-8683-7588 . E: contact_sg@phoenixdart.com

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